Start an Untold Stories Project
Five phases that take students from a museum object to a finished, evidence-based, AI-assisted historical artefact — and end by answering for it. Use the canvasses in your classroom; copy the prompts straight into your AI tool.
Which mode is this? Bootcamp / museum mode
These pages are the bootcamp / museum-mode programme: an intensive project (a workshop week, a museum collaboration, a project day series) where each team works its own object and the finished stories are compared as an assembled set.
Running Untold Stories inside your own year programme — one lesson a week, anchored in a topic you already teach, with the textbook as the account being questioned? That is classroom mode: an eight-week curriculum built on the same method. It is being authored now and will appear here for cohort 2 (from 1 October 2026).
Running the earlier materials with a class right now? The previous version is kept at the v1 archive.
The six moves of the inquiry
Underneath the five phases sits one inquiry cycle with six stages. The questions never change — only what you point them at:
| Stage | The move | Where it lives |
|---|---|---|
| EXPLORE | Examine the object, find the silence, name the missing person. | Phase 1 |
| VALIDATE | Turn sources into evidence. Label every claim. | Phase 2 |
| COMPARE | Set accounts against each other — and finish with a claim. | Phase 3, step 1 |
| DRAFT | Choose a medium, storyboard, "Then, Not Now". | Phase 3 |
| CREATE | Build the artefact, evidence trail attached. | Phase 4 |
| REFLECT | Exchange stories, face the Day One image, audit the AI. | Phase 5 |
Start here
Each phase below has its own canvas — a one-page worksheet students follow in class. The web pages below are the same canvasses, written out in detail, with every prompt students need to copy/paste.
EXPLORE
Pick a museum object, investigate it, ask whose story is missing, and generate a first AI character image.
VALIDATE
Build an evidence foundation around your character (object, context, person), then choose a strong story angle.
DRAFT
Set your recovered perspective against the account you were given — and finish with a claim. Then pick a medium and storyboard it.
CREATE
Anchor character & style from evidence, build one scene, save the recipe, scale to the rest, polish and publish.
REFLECT
Set finished stories against each other, put the Day One image next to the evidence-based one, and answer for your AI use.
Phase 4 has three pathways
Once students have an evidence-rich character and a chosen story angle, they pick the medium that best serves that story.
A Reel
A 5-8 second video sequence with a character voice. Vlog or documentary framing.
A Comic Book
Panel-by-panel comic with a chosen art style and lettered speech bubbles.
A Game / Simulation
A small interactive web game where the audience faces your character's decision.
How to use these docs in your classroom
- Print the canvas PDFs (A3 landscape works best) and hand one out per group.
- Project these web pages on the classroom screen so students can copy/paste prompts.
- Every prompt block has a one-click copy button. Encourage students to read the prompt before they paste.
- The CHECK blocks (dark blue) are non-skippable. They're where students catch AI hallucinations and modern slips.